Showing posts with label arch angel. Show all posts
Showing posts with label arch angel. Show all posts

17 September 2016

Evolution of X.

Time for a trip down memory lane with the evolutions of various characters.


As a character in Caesura, Max has been kicking around for a good long while. She started life as a high school newspaper hound and has been aged up and down depending on the demands of the story, though her defining character trait remains that of "tough customer."


Dav is Max's partner in (solving) crime, the sweet-natured sunshine to her endless thunder. There's fewer examples for him, but still a great deal more than most other characters I draw.


Gabor, on the other hand, comes from an entirely different set of stories. In 2013 she was a talented but wholly human police detective; in 2015 I dusted her off and turned her into one of the demi-supernatural angel-fighting protagonists of Arch Angel. Quite a character arc, I suppose.

8 April 2015

Old Arch Angel stuff.

'Old' because the concept has been updated lately, but that's exciting stuff and still under wraps so y'all aren't getting much more than this for now.
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfsTJgujoOORwds0otlWFyBO9-_60Sf4briE69_kliV8vdc9KcphPlkF6v0rlE_4DLQNgbjoTszVMtmUG_LBQKc2n_3rDh0_NVL15gkkSP_WYRuSU1UCnwCV7NhMXD5bEEhu_cvBSKc3s/s1600/sketches+1.png
Arch Angel has always been a story about angels and the people who construct them, although the details of how and why have varied wildly over time. Some things, like the importance of feathers and teeth, have stayed constant from the earliest sketches; others – like wings made of stringed boughs and the ability to do strange glowy things with their hands – have not.
The main characters of the story have also pretty much stayed constant all this time. Gabor began as a witch with undefined stretchy powers and the ability to zap people at will, while Zovik remains a shapeshifting brawler with anger issues. Together, they fight crime! Or at least renegade angels and angel makers.

(In the unlikely event that some of you recognise Gabor from somewhere: you clearly need to get out even more than I do.)
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFadeHNFHf3uxBnc9VZPJM62oAfIRyxNQiLGXlibB-Da5cMcNwOF3UP796JcTcijz4wjwUeSKAdoP9-W7duuNZekJfsSgoy4tioFrhaJLLpSZeXGbRSgBhSHiznjCjXe-BA3C2jwr118A/s1600/sketches+2.png

But every story needs its supporting characters. Goizeder and Edvin work at the radio station; Todor runs a café; Lenyid is the police chief, and Krisztof is the cautionary tale mothers use when they want to frighten their babies.


Shopkeeper Magdolna and her daughters Alina, Duci, Galy, and Ialen. They were based on matryoshka dolls and traditional Russian sarafan dresses, hence the patterning on Alina's apron (but she's a ~teenager~ so of course there's a slouchy letterman jacket worn over it) and the general peasanty look of the other girls.
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1Tl2TXXQxrwlRCUAB2ntMiW4QiDerJsgERhk-CwqyGmXJFx3rbNgQo9vwy32NYeFVQUdJ7qIHz24dvAGjcKqISr75bttEPAmcNu7ISpJF0XLe51SmkDVuvf0a4-dY_f6PVfa6oyyXvGY/s1600/mariya.png
And Mariya, the town mayor, back from when I thought Arch Angel would make a great text adventure that needed neutral/happy/angry faces from all of its characters.


And then I thought it would make an awesome point-and-click game, because hey, ambition.