I was once told that the key to good character design in videogames is
to make every silhouette unique, which I thought was a good skill to
practice. And then I ended up basing all of them on animals because hey,
what can you do?
Doodles for a map of St Andrews which did eventually get made, but not 100% finished off. You'll be the first to know when it does (I hope nobody actually believes me anymore).
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